Clk (Clock) Module

Generates Clock pulses.

Sync/Free Run Button: The light blue button switches the clock from Sync mode (button out) to Free Run (button in). In Sync mode, the clock is hard synchronized to Gates module clocks and other Clock modules in Sync mode. In Free Run mode, the only time the clock syncs up to other clocks is upon startup, file load, clicking the Run button in.

Sync mode is best for most purposes, because you can change clock speed without ever loosing synchronization with other running clocks; however there is one problem with hard sync - when you control the clock duration on a note by note basis, such as by using one row of a Bank sequencer to control the Clock module's step rate, the hard sync sometimes will not "let go" fast enough, and the timing steps can become different from what you set them to. In this case, the Free Run mode is better, and it will deliver accurate timing steps in a feedback loop where the Clock module steps the Bank module, which in turn supplies timing information for the Clock module.

Inputs:

(Ticks Value): Value button is to the right of the light blue Sync/Free button. Sets the clock tick rate. Lower values are faster, except a value of 0 sets 12 ticks (eighth note) and 1 sets 24 ticks (quarter note). When in Free Run mode, you can set the tick value to any number up to 9999 ticks; in Sync mode values of 3-100 = given tick value. See tick chart below for input values > 100.

Red LED (Hold Logical): On gate stops (holds) the clock, and clears the clock outputs to Off. Red LED highlights when Holding.

Logical Outputs:

Clk X /1: The normal clock pulse represented by the first (yellow) of the output LEDs along the top of the module.
Clk X /2: Clock Pulse at half rate. Represented by 2nd (first orange) output LED.
Clk X /3: Clock Pulse at1/3. Represented by 3rd output LED.
Clk X /4: Clock Pulse at 1/4 rate. Represented by 4th output LED.

Tick Values for Gates modules and Clock modules in Sync mode.

Input
Value
Ticks Note Value
0
1
12
24
Eighth
Quarter
2
3
4
....
95
96
2
3
4
....
95
96
Input = Ticks

(See Note Values
to translate Note Values
to Input Values)
96
97
98
99
100
101
102
103
104
105
106
107
108
109
96
128
144
192
256
288
384
512
576
768
1024
1152
1536
2048
Whole Note
triplet Double
dotted Whole
Double Whole
triplet Quad
dotted Double
Quad Whole
triplet Bar
dotted Quad
Bar (8 x Whole)
triplet Dbl Bar
dotted Bar
Double Bar
BFN

Note Values, Tick Input Values, and Ticks

Note Value
d = dotted
t = triplet
Input
Value
Ticks
t 32nd
  32nd
d 32nd
t 16th
  16th
d 16th
t 8th
  8th
d 8th
t 4th
  4th
d 4th
t Half
  Half
d Half
t Whole   
Whole
d Whole
t Double
  Double
d Double
t Quad
  Quad
d Quad
t Bar
  Bar
d Bar
t 2Bar
  2Bar
  BFN
2
3
4
4
6
9
8
12
18
16
24
36
32
48
72
64
96
98
97
99
101
100
102
104
103
105
107
106
108
109
2
3
(4.5) 4
4
6
9
8
12
18
16
24
36
32
48
72
64
96
144
128
192
288
256
384
576
512
768
1152
1024
1536
2048

BankStep is Copyright © 2001-2004 by John Dunn and Algorithmic Arts. All Rights Reserved.